Posted on February 15, 2017
Games of all of types can go through Kickstarter. It’s not just the big action titles that get funded, other titles make it too. Adventure, mystery, puzzle games, and even digital card games. Take the Epic Digital Card Game for example. This one is so popular, that it’s already doubled its Kickstarter goal, and it still has over two weeks left to raise money.
What makes Epic Digital so special is that this game is being made by famous card game players. Specifically by Hall of Fame Magic players Rob Dougherty and Darwin Kastle. The game promises to have everything you’d expect from a AAA card game title. However, there is one catch that you might love. Instead of having to buy booster packs to get copies of cards, you can actually pay for an unlimited sum of them. Meaning you’ll never want for card as long as you are willing to pay for them. The cost is cheap of course.
There’s the usual fantasy story if Epic Digital, one of gods who promised not to war with one another after nearly destroying the universe. Instead, they fight through us to gain dominance. The gameplay is rather simple, you each have 30 Health, and you win by getting your opponents down to zero. You summon heroes, characters, monsters, or play cards that’ll affect how the game is played.
As we noted, the game is already a massive success on Kickstarter. In fact, it’s so successful, it’s already doubled its goal. What that means for you dear reader is that if you pledge now, anything you pledge to is basically guaranteed. So, check out the Kickstarter, and see if the Epic Digital Card Game is for you.
Posted on February 11, 2017
As part of its latest earnings report, Activision confirmed the inevitable Call of Duty sequel that’s due out this year. But what came as a surprise is news that this year’s game will return to the franchise’s “roots,” and now we have some idea of why.
Speaking as part of a conference call with investors, chief operating officer Thomas Tippl first discussed 2016’s Call of Duty: Infinite Warfare. While he described it as “a high-quality, innovative game,” he revealed it “underperformed [Activision’s] expectations.” We already knew sales were down significantly compared with the previous year’s Black Ops III. That was due in part to Infinite Warfare being a new sub-series, making for a difficult comparison with the established Black Ops.
However, the futuristic setting has also been a source of complaints from some longtime Call of Duty fans, a fact that Tippl acknowledged. That doesn’t mean the company necessarily regrets exploring that space.
“[I]t’s clear that, for a portion of our audience, the space setting just didn’t resonate,” he explained. “We have a passionate, experienced studio deeply committed to this direction, and despite the risks we saw, we believe it is important to consider the passions of our game teams in deciding what content to create.
“While it wasn’t the success we planned, it allows us to protect the core tenets of our culture that Bobby discussed: empowering our talented teams to have the chance to pursue opportunities that they are passionate about. Providing an environment that recognizes passion is a critical component of our success, and a process to learn from our mistakes is what makes our company special, and it’s why the most talented people in our industry are attracted to our company.”
All of that said, even with Call of Duty still doing well, Activision is clearly aware of the demand for a Call of Duty game that hews closer to the series’ older titles.
“In 2017, Activision will take Call of Duty back to its roots and traditional combat will once again take center stage,” Tippl said. “This is what our dedicated community of Call of Duty players and Sledgehammer Games, which has been developing this year’s title, are the most excited about.”
Beyond that, no further details were shared. It stands to reason that this year’s game–which was greenlit more than two years ago–will feature a classic or modern-day setting, but that remains to be seen. For its part, Sledgehammer said of the game on Twitter, “It’s our biggest achievement as game makers.”
Sledgehammer previously assisted with the development of Modern Warfare 3 and served as the lead developer of Advanced Warfare. Activision rotates between three main studios–Infinity Ward, Treyarch, and Sledgehammer–for its annual Call of Duty releases. Sledgehammer was, at one point, at work on a third-person Call of Duty game set during Vietnam.
We’ll have more on the new Call of Duty as it’s announced. For the full rundown on Activision’s announcement, check out our recap of its earnings.
Posted on February 7, 2017
The FIFA game coming to Nintendo Switch this year will be called FIFA 18, according to EA executive Peter Moore.
Moore, EA’s chief competition officer, confirmed the title in an interview with Gamereactor. “It will be FIFA 18, and it will obviously be later this year when FIFA 18 comes out,” said Moore at an event in Paris this past weekend.
The title is perhaps not surprising, but it’s notable because it’s the first time EA has called the Switch game by that name. From the announcement last month until this point, the company had been referring to it as “EA Sports FIFA on Nintendo Switch,” a placeholder title that raised questions about the nature of the product.
EA has described the Switch version of FIFA 18 as being “custom built” for Nintendo’s new platform, so it’s safe to expect that the game will take advantage of the Switch’s unique hardware capabilities. And calling the game FIFA 18 as opposed to, say, “FIFA Soccer Switch” or “FIFA All-Play” suggests that it will offer a proper version of the simulation soccer franchise — not a watered-down experience.
Moore also dropped a couple of other bits of information that provide more clarity on the Switch version. He noted that it will be developed in-house at EA Vancouver, the home of the FIFA series. (EA has often hired third-party studios to make the aforementioned off-brand titles.) And from Moore’s comment that the Switch version will launch “when FIFA 18 comes out,” we can infer that it will launch in the franchise’s traditional September release window — another detail that hints at parity between FIFA 18 on Switch and its PlayStation 4, Windows PC and Xbox One brethren.
Of course, we’ll have to wait until EA shows off the Switch version of FIFA 18 to truly know how it matches up to its more established siblings. We still don’t know if there’s any truth to the rumor that the Switch version is running on last-generation technology, although Moore has indirectly denied it.
It’s also worth pointing out that EA has not committed to making any other sports games for the Switch beyond FIFA. Patrick Söderlund, executive vice president of EA’s worldwide studios, said the company will “be there once the platform launches and takes off,” which suggests EA s taking a wait-and-see approach. Note that FIFA and Madden were Wii U launch titles in 2012, but EA never released another sports title on the console because, as CEO Andrew Wilson put it, “sports gamers weren’t there.” It remains to be seen whether they’ll show up on the Switch.
Posted on February 4, 2017
Since Age of Wushu 2 is a survival MMORPG, the game features a lot of tools used for gathering, crafting and surviving in the wildness. The developer Snail Games today unveiled some of the tools players will be using in the game.
Being a sandbox survival MMORPG, you have the freedom to become any role in the game world. If you are doing farming today, you are a farmer, and if you are making a sword tomorrow, you are a blacksmith — of course you will need the right tool to be able to do so. However, you won’t be marked as farmer or blacksmith or any other roles in the game.
Hoe (left) and stone pickaxe (right)
Stone pickaxe can be used for quarrying, hoe can be used for farming, and axe is for tree logging. These tools can do other things just like they can in the real life. In Age of Wushu 2, if you use stone pickaxe to quarry, you usually get rubbles, but if you use axe, you can get large rocks. You may ask can I use these gathering tools to fight my enemy? The answer is yes, so it will be interesting to explore the use of different tools in the game.
Ancient Chinese match and torch
The night in Age of Wushu 2 will be very dark and a torch will do a lot of help to those come out at night (moonlight will also provide you a glimmer of light). Ancient Chinese matches are used to ignite things and it can also provide some temporary light. Torch is an important tool and it’s very easy to make in the game. You can use torch to light up your path, you can also use it to fight beasts like wolves in the darkness. You can use torch in the rainy day, according to Snail Games.
In Chinese martial arts novels, hook rope is a frequently used tool to climb the walls. In Age of Wushu 2, hook rope requires pretty lot of materials to craft: iron bars, logs, leather, and hemp cords, etc. Since you can build your own walls so make it high enough if you need to protect your home from being penetrated. If you have enough materials you can also add spikes to the walls.
Ancient Chinese shackle
Ancient Chinese shackle is a handcuff that you can use to take other players and NPCs who are in coma into custody. You can make shackles with logs and leather on a carpenter work station. Once a player is put on shackles, he can move but cannot use item or ability, all he can do is waiting for a friend who can pick a lock to help you out. There are similar tools such as cage in the game.
You can see meteor hammers as a weapon and you may see this thing in some Chinese martial arts films. In Age of Wushu 2, meteor hammer is mainly used for hunting: the hammers can twine the legs of your target and disable it. Certainly it can be used to attack other players and NPCs.
The game has a lot of tools, most of which can be used in different places for different purposes. If you are interested in this game, read more at the game hub.
Posted on January 24, 2017
The Dynasty Warriors series has been one among the favourites for all gamers who enjoy the hack and slash genre. With its immersive gameplay and an extremely large number of character availability it easily tops the charts. And now, the favourite hack and slash game comes to mobile.
Powered and created by the same developers of the PC and PS version, Dynasty warrior is developed by Koei tecmo games in collaboration with Nexon and Xpec Entertainment. The game had launched a limited beta test from 12th January to 16th January 2017 and was made available to all those who had pre-registered the game.
Though the game was only made available for a limited period, it is sure to stand out among the rest of the game in its genre. There are various phenomenal attributes of the game which make it addictive and entertaining. After having taken part in the limited beta quite extensively here’s a quick look into the amazing game developed for android.
Coming to the basics, Dynasty Warrior : Unleashed follows the same basic storyline which has been adopted in the main series. The game revolves around the unification of the three kingdoms. It also brings along with it the all the legendary characters which are present in the main series. Players can choose between characters from any of the three kingdoms. Here’s a quick look at the trailer of the game before we move on to analyse the various aspects of the game.
Let’s start off with the graphics. Dynasty Warriors: Unleashed features explosive graphics with amazing colour combinations and beautiful gaming environment. The game carries with it the usual class of standard by providing such brilliant graphics which tend to keep the players involved in the game. However, though the graphics are pretty well detailed for the mobile version, it does not rise up to the level of details as seen in the PC version. The attention given to the level of detail is astounding, the styling of weapons, the various moves of the warriors etc. are easily distinguishable. The game environment is also set up very well, the ruins, the structures, the buildings etc are a stand out feature of the game which adds well to the gameplay.
GAME MODES AVAILABLE
Dynasty Warriors: Unleashed offers the following modes of gaming. These include:
The campaign mode follows the storyline of the game and is quite entertaining to play. Several Chapters are included in this mode and finishing up several stages in this mode will unlock treasure chests and other things in the store. This way it helps the players to enjoy the game in the story mode while at the same time ensuring that the players are well rewarded.
The battlefield mode is essentially the multiplayer mode where the players go throat to throat with other gamers from across the world. It offers various sub division from which the players can select and play. However, the beta offered only a limited level of experience with the battlefield mode.
The tutorial in Dynasty Warriors: Unleashed in perhaps the most detailed and longest tutorials one will ever come across. The tutorial takes the player through every single aspect of the game starting from movements to online gaming. However, one of the drawbacks is that the tutorial cannot be skipped by the player.
This means that the player will be forced to enter the campaign mode from the beginning of the game until Chapter one of the game is completed. As it is only by this time that the tutorial actually comes to an end. The tutorial guides the player through movement, attacking, special skills, upgrading warriors, choosing team mates, choosing officers to assist you during battle, upgrading weapons (the list keeps going on). Etc. This feature will work will for beginner as they will get well acquainted with the game.
The game features the standard controls which players can easily get acquainted with. The game features a movable joystick at the left hand corner of the screen while the combination and attacking keys are present towards the right. The game also features an auto-attack mode which can be easily enabled and disabled during the game. This feature is present towards the upper right hand side of the game.
This is hands down the best part of the game. As mentioned earlier, Dynasty Warriors: Unleashed imports the same amount of characters that were present in the main game. This means that the players can choose from over 140 characters in the game. That’s right, almost one hundred and forty four officers from all the Kingdoms are made available to the players.
Now these characters are usually unlocked from the store and if you are lucky enough they can be obtained from the free chests and scripts in the mystic store which provides with free items periodically. If one cannot wait to play with all the characters then the game features an index where each officer is categorized based on the Kingdom to which they belong. Players can actually try and practise with each and every single officer with all the skills unlocked in the practise arena. This is exactly why this is one of the best features of the game.
PLAYING THE GAME
Playing Dynasty warriors is absolute fun. Officers or warriors have to battle a plethora of soldiers at a single point of time in order to proceed further in the game. Each battle will have one strong boss like officer who has to be defeated in order to move further in the game. Depending on the style of the players gaming, this can take several minutes. However, the game smartly provides a solution to break the monotony that creates through this. It provides the players an opportunity to have upto three officers assist them during battles. Thus, they can easily switch between officers while involved in the battle to either play strategically or just to break the monotony.
The characters can be levelled up by involving them in more battles. The higher the level of the officer the larger will be the damage inflicted. The officers or warriors can be equipped with weapons which also can be upgraded in order to deal more damage.
The multiplayer feature of the game is extremely fun. Players can go head on head with other players or can team up with others and battle against another. In addition to this, players can join guilds or create their own guild for the purpose of multiplayer gaming. At the entry level, the guild can have upto 15 members. Friend requests can be sent to players who have either played with you on campaign or can be sent to anyone so that you can create your own guild.
As of now, the system requirements for this game is really reasonable. Considering the quality of gaming and the graphics, the requirements are not very demanding and credit must be given to the developers for that. The game is made available only on Android devices as of now and will soon come to IOS. The requirements for Android are as follows.
Posted on January 21, 2017
Yesterday I was feeling pretty down because, well, I knew tomorrow would be today. On a lark, I decided to try out Astroneer, because it’s managed to remain among Steam’s top sellers for a month, which is no small feat. Turns out, it’s just the game I needed.
Astroneer is the most fundamentally optimistic survival game I’ve ever played. It helped me feel good about humanity and the future despite everything going on right now, if only briefly. It’s a game about constant awe and wonderment. From the get-go, it makes you feel like a flea lost in the overgrown, matted hair of a giant. I mean, this is the game’s opening:
The start screen is you, sealed like a pea in a tiny, helpless pod, overlooking a randomly generated behemoth. And then you launch. It’s immense. When you land, you’re greeted by patchwork plains of color and majestic twinkling in the distance. It’s like somebody dropped a planet into a pool of Elmer’s glue, construction paper, and glitter. You just want to look around and breathe the whole place in. Except you can’t, because there’s no air.
Astroneer is about human perseverance in the face of overwhelming odds. Instead of conquering your environment, you must learn to understand it and live in harmony with it. If you don’t, you’ll die of suffocation—or a rock storm, which is not the name of an emerging power metal trio, but is instead a literal storm of rocks.
Error loading media: File could not be played
I’ve been playing solo, which means there are only two characters in the game: me and the planet I’m on. When I started out, I was completely at the mercy of my environment. If I strayed from the general vicinity of my pod for more than a minute or so, I’d start suffocating. I was able to collect resources within a region the size of a rich person’s backyard. I could only wonder what lied off in the distance.
Astroneer’s early goings, especially, are about discovery—both in terms of understanding your environment and learning what you’re capable of. Each tiny step forward is a triumph. When I first figured out I could build tethers to create oxygen-rich pathways away from my base, I nearly whooped with glee. I’ll be honest: it took me an hour-and-a-half to figure out tethers were a crucial game mechanic. A tutorial would’ve been much quicker. But I got to figure it out! Me!
Astroneer encourages you to constantly feel awed by yourself and your surroundings. “You’re an intelligent human,” it basically says. “You can do this without hand-holding.” It tells you almost nothing, but it guides you through feeling. You get all this delightful visual and sonic feedback when you collect something, or create something, or even just admire your surroundings:
The game encourages you to explore, to do, to try. It believes in you. It does not, however, want you to become complacent. Even once I built out my base some and knit together a web of oxygen-bestowing tether tendrils, I had to remain acutely aware of my surroundings. One ill-conceived small step or giant leap could land me at the bottom of a hole, or lost in a cave, slowly suffocating and choking on gasses emitted by bulging alien flora.
The cumulative effect of all this is that you really get to know the planet you’re on. You gain ground slowly, venturing out a little further each time before returning to your base. Before long, places that once seemed leering and dangerous start to feel like home. They’re part of your daily walk, your routine.
Some resources replenish over time, creating further incentive to revisit areas every once in a while. In my case, this had the added effect of reminding me that while I hadn’t encountered any aliens, per se, this place was alive. Astroneer’s interface for resource gathering revolves around reshaping the land, but you can create as well as destroy. Once I realized this, I started meticulously filling in all the chunks of land I ripped out. I didn’t want to leave this big, beautiful place I’d come to love pockmarked with pot holes and other ugly footprints. I didn’t want to take over it or dominate it. I didn’t want to use it and move on. I wanted to be part of it.
It’s a far cry from other survival games I’ve played, which pit you against the land and the life that populates it, whether it’s controlled by AI or other players. There’s a ruthless sort of cynicism present in the mechanics of those games. “Get yours before somebody else does,” they seem to say. “Control, conquer, dominate. Build the best base and fuck who or whatever stands in your way.”
That’s not to say games like Ark: Survival Evolved, Rust, and Don’t Starve aren’t fun—they’re extremely good games—but they’re not particularly hopeful ones. Even No Man’s Sky, which I initially read as a sort of anti-colonial game, still felt the need to sick drone robots on you if you started getting too handsy with the scenery. It was a game built with the idea of human greed in mind.
What’s amazing about Astroneer is that it doesn’t hem you in. Not explicitly, anyway. The game is almost entirely wordless. And yet, I figured out so many things, discovered so many places, and came to the conclusion that I should work with my environment, not against it, to succeed, all on my own.
Those messages are embedded in the mechanics, and they’re good messages. People are smart, and we don’t have to be harmful or inconsiderate to progress. Our future could be one of peaceful, mindful exploration—rather than one of fighting, domination, and subjugation—if we seek to understand the unknown instead of fearing it. Astroneer feels like a game that believes in people, and I’m glad I found it when I did.
You’re reading Steamed, Kotaku’s page dedicated to all things in and around Valve’s wildly popular PC gaming service. Games, culture, community creations, criticism, guides, videos—everything. If you’ve found anything cool/awful on Steam, send us a message to let us know.
Posted on January 18, 2017
One of the most popular mods for Ark: Survival Evolved lets you hunt Pokémon in first-person and virtual reality. The mod, called Pokémon Evolved, was recently hit with a Digital Millennium Copyright Act (DMCA) claim, but it’s recently been lifted allowing the mod to be downloaded once more.
The mod’s developer, who goes by Mystic Academy on Valve’s Steam marketplace, tells PC Gamer that he thinks the original DMCA complaint came from another modder making a competing Pokémon mod for Ark. If that’s the case, then The Pokémon Company itself hasn’t gotten involved… yet.
Suffice it to say, if you’d like to give it a try it might be a good idea to do it now.
Ark is a multiplayer online survival game which rose to prominence after its launch in 2015 on Windows PC via Steam. Since then, the game has consistently ranked among the top 5 most-played games on Steam.
In the base game, players wake up on the shores of a vast island covered with dense jungle and dozens of prehistoric creatures, including mammoths and several species of dinosaur. Over the course of the game players can scavenge resources, build bases and hunt animals for food. They can also tame those animals, turning them into pets or epic mounts.
“Instead of gathering resources,” Mystic Academy writes in the mod’s description, “you will gather credits by killing Pokémon. Once you have gained credits you can use the credits in the [in-game] Poké terminal.”
Soon after it launched, Ark integrated with the Steam Workshop system which allows users to create and share custom content for games. Pokémon Evolved is one of many such mods. Rated at five stars by more than 600 users, it’s one of the game’s most popular add-ons.
“This mod was created to bring a whole new world to the players of Ark,” Mystic Academy writes. “Like many other Ark players, I had become bored with just modding dinos and the other Ark craftables. The team went ahead and started to create a conversion to Ark that would remove everything that you are used to and replace it with the style from Pokémon.”
Currently Pokémon Evolved includes 29 different Pokémon that spawn around Ark’s main island, including Bulbasaur, Charmander and Charizard.
No Pikachu are available at this time.
Ark: Survival Evolved is compatible with Linux, Mac and Windows. It has built-in VR capabilities, and works with both Oculus Rift and Vive. The game is also available on Xbox One and PlayStation 4.
Posted on January 13, 2017
H1Z1 is a zombie survival MMO being developed by Daybreak Games, with only one primary objective for its players: survival the zombie apocalypse. You will need to face off with hostile players, man-eating zombies, and hungry wild life in order to live the anarchy. So you may be confused why H1Z1 players have to speak “S” words in Chinese for survival? And what is “S” words?
H1Z1 may has the most racist community I have ever seen, you will see Japanese, Taiwanese, Chinese, Russian, German and many other foreign players who don’t speak English or very little English are playing the game.
However, Chinese players prefer to group up in numbers and kill people on sight on aren’t Chinese. So if you don’t want to have them chased after you, you’d better join the Red Army and learn some “S” words in Chinese. When you see them say:”shi wo da diao” (suck my dick) or ”sao ni ma” (fuck your mother), they won’t kill you. ANGRYPUG NATION gave us an excellent example, check it the video above.
It was a Taiwanese player who would go around in BR asking other players where they were from. He makes friends with an Australian for a bit but that guy dies.
Eventually he meets up with a Chinese speaker. Asks if he is from Taiwan and the guy says yes. Then he gives a test: Is Taiwan independant? The Chinese guy looks panicked, hesitating the answer yes or no. So the streamer starts hounding him with the question. Eventually the Chinese guy says No Taiwan is not independent, streamer kills him. Rinse and repeat for other Chinese players he meets.
If you shout Taiwan No.1 in this game, Chinese gamers go nuts.
Posted on January 11, 2017
ARK Survival Evolved Online (CN)
For some of you ARK Surivvial Evolved is already an old survival MMORPG, but there are still players that didn’t get to try it. When you go to their steam page, you see a ton of mixed reviews that can be put together like this:
Good Reviews: the game is great, a lot of freedom, different biomes, a true survival MMO;
Bad Reviews: server problems, allowing free transfer for tribes from other servers, developers focusing on releasing the console version, ignoring their pc player-base, paid DLCs on an early access game.
As you can see, 90% of the bad reviews have something against Studio Wildcard and Instinct Games, so we can assume that if Snail Games decides to bring the new licensed free to play Ark Survival Evolved Online to the Western Market, a ton of players will flood their servers.
There are a few differences between the two versions and I think there will be a lot more on the future, but for the moment we know that the f2p version will have a vanity costume shop, detailed tutorials, private chatting, mailbox features, a slightly easier progression and an enhanced graphic system.
The Chinese Open Beta has three different type of servers (civilized, war and savaged servers) each with its own rules. If you can pass the language barrier and want to try this new f2p version of Ark, we already have a registration & download guide for you.
World of Warcraft New Vanilla Server – Elysium Project
Even if this is a private server, for me it’s a rebirth of social aspects inside an MMORPG. I’m so excited about this project, but let’s start from the beginning.
World of Warcraft Elysium is the new vanilla server that will be launched on January 7, 2017 at 18:00 GMT+1 (as the time I am writing this article there are still a few hours left). After the old Nostalrius servers were shutdown by Blizzard, with just a cease and desist order, and a long waiting time for a Blizzard announcement regarding the Legacy Servers, the core and the old Nostalrius database were handled to Elysium. This move assured the rebirth of Nost realms (as both the old PvP and PvE servers are up and running) and the birth of a new PvP server called Elysium.
You may be wondering what makes it special, right? Each player that decided to roll a new character on this server has its own reasons ranging from the love of core aspects that made World of Warcraft the top MMORPG for so many years, to settling down and finding a new place to call home.
For me it’s all about the community and the journey. Other MMOs and the retail Legion WoW servers have lost the social aspect a long time ago. Trying to please everybody, easing every aspect of hardcore gameplay have killed the social interaction. I can hardly wait just to log in with thousands of other players (Elysium new server is expected to have around 15k-20k players) create a party, and chatting about anything while struggling to find a mob to kill. There is no phasing system, no easy way to skip the content so we should work together to achieve our goals.
There are players that hate fighting over a low amounts of mobs due to the large number of players around them, but if I only wanted to kill something I would install a singleplayer RPG. There is a history to be written, stories and special moments that will remain fresh in our memories for many years and I want to be a part of them.
PvP with the opposing faction, those massive open world fights are coming also, and to be honest I would join any game that can bring back those old times that made the genre great.
If you want to learn more about Elysium check the official site and if you join the game, hit me up on Apophis. For the Horde – Lok’tar Ogar.
Ragnarok Mobile (CN)
Ragnarok is one of the most known MMORPG, and there are still many fans out there waiting for a new version. Even if they hoped for a PC title, a mobile version of RO should not go under the radar.
The new developers are trying to remain faithful to the original version, but they also stated that the gameplay is somehow outdated, plus they need to adapt it to fit the mobile scene. In Ragnarok Mobile players will have a lot of quests and storylines missions, but if they prefer a grinding approach they can skip those and start killing mobs, without missing important gameplay aspects. The PvP modes are not availabe yet, but those will come at a later date in the new timeline, same as it was back in the old days.
The core gameplay will be a mix of autofight and skill decisions, although the developers are trying to create a challenging experience that will get you kill if you only set the game on “auto pilot”. Also, if you die in Ragnarok Online you will loose XP. Another important factor will be the teamwork, so even if in previous tests there were some classes that could solo almost every map (like the assassin), developers are doing their best to fix this ballance issues.
Ragnarok Mobile will be officialy release for both Android and iOS on March 1st, but until then a beta test is scheduled for January 19th. If you want to learn more about RO check our In-Depth Review: Ragnarok Online Mobile Kicks off Autumn Test and keep an eye for new guides (you should also watch the forums).
Torchlight Mobile is not a port for the PC version, the new game developed by Runic Games, Perfect World (CN) and Fedeen Games (they will be responsible for the Western release) was coded from scratch for both Android and iOS devices.
The mobile version remained faithful to the original game and implemented or adapted almost every feature loved by Torchlight fans such as large dungeons, random loot drops (the rarest weapons will come with a powerful active skill – like a character ultimate ability), a large variety of enemies and the fan’s favorite pet system. The combat system is fluid and players will have the option to create different combos by combining 6 character based skills into 36 different variations.
Perfect World decided to go even further with Torchlight Mobile and added PvP elements such as 1 vs 1 duel Arena and some kind of “moba minigame”. We don’t have any details about the future cash shop / payment system, but we know that there won’t be any stamina system so that’s a big start.
The CN Open Beta will start on January 12 so if you want to try the game before it will be released worldwide you should definitely try it now.
Posted on January 7, 2017
Hey Guys! On December 14th 2016, Netmarble decided to present all of us passionate gamers with an early Christmas gift! That’s right, Lineage II: Revolution was officially launched for Android and iOS. The game, once unwrapped and installed instantly takes the player into a magical land where he can immerse himself in hours of gameplay.
The game easily sets the standard of quality with respect to cutting edge graphics similar to the PC version of the game. And the reason behind this mind blowing graphics? Unreal Engine 4. It provides a massive boost to the game with respect to the quality visuals and detailed actions.
Lineage 2 revolution is set up in the same open world that had been featured in Lineage 2 (PC version). Considered as a spin-off of the original version, the game has a lot of common factors with the PC version. In addition to the game being set up in the same open world, it also features some of the playable classes in the game. The game was officially launched on the Google Play Store and Apple Store after having been licensed by NCSoft. For those of you haven’t watched the trailer, here is a quick peek!
The immersive gameplay and the attention to detail given in the game is sure to make this game one of the best MMORPG’s released this year. It can easily rival all the other games in terms of the soundtrack, high definition graphics, characters and of course the storyline. The opening introduction to the game is so astonishingly good that it will immediately grab the attention of the players and pulls them almost instantly into the mystical world. This opening video will be played every time the game begins irrespective of the number of times you have played it. I believe the primary purpose of this introductory video is twofold; one, it sets the whole game into a kick-started action by providing a quick peek into the storyline and revolves around this. The second- well, the second purpose is simply to amaze the players with the stunning plot and well worked gameplay. Here’s a quick look at the opening scene.
As I had mentioned earlier, Lineage 2 Revolution offers the players a set of classes which were made available in the PC version. One of the most interesting facts about the characters is the level of customization that is possible. Also, the game provides the players with one thing that the PC version didn’t; it allows the players to use any of the four playable and they need not play the entire game with a single character. This gives the players an opportunity to play with those characters that they seem fit at any point during the game.
The characters are loads of fun to play with. Each character comes with a different set of attacking skills and moves. One of the standout features of the game is that the characters can be heavily customized. This includes an option to change their armour, an option to pick a specific attacking move and the players are even given the liberty of changing their hairstyles and gestures. This itself brings the element of fun into the game. The gameplay below clearly shows the various characters which are made available to the players and the different customizations that can be done.
TUTORIAL AND CONTROLS.
Lineage 2 Revolution begins with a quick guide so that the players get used to the controls. Clear indicators are given to tell the player what to do next and how to go about it. It even assists the player in customizing their weapons, adding more to the inventory and using other skill sets. The game features the standard controls with a floatable movement controller on the left side of the screen while the combination keys and strike keys are placed on the right side.
The game also has the auto play feature. If one wants all he has to do is click the option and sit back and enjoy. The character that you have chosen will do everything for you including fighting with various combination attacks. This feature can come in handy if one finds it too difficult to get past a certain level. However, in order to experience the true potential of the game and enjoy it to the fullest it is best if the player handles the game personally. This feature can easily be turned off without the game being interrupted.
PLAYING THE GAME
Perhaps one of the reasons why Lineage 2 Revolution stands out from the other MMORG games is because of the smooth and flawless manner in which you can play the game. The essence of the game lies in this very aspect. The game focuses on an intense action based play which will keep the players involved at all times. As stated earlier, the characters are customizable at the beginning of the game, these include armour and style of attack also. However, these features are not made immediately available to the player.
The game begins with the player having the basics; this means that the armour etc. that had been selected at the beginning will not be readily given but it rather has to be earned. How is this done? As one progress through the game, there will be several tasks which the players are asked to do. Once these tasks are completed they will be rewarded with experienced points and gold. The players can then use these the armour etc. Experience points are also important in terms of learning new attack moves and skills.
As it has been popularly established through the lineage franchise, there are lots of monsters spread throughout the game, this ranges from simple bears and wolves to fire breathing dragons which will require quite some experience to beat. Battles can be waged even against other classes as once progress through the game.
The controls are also quite easy to understand and can be used very effectively. The detail given to the graphics is just phenomenal. Sharp high quality images even shows the blood while the player is in a combat, the game features a colourful and stunning image with vibrant colours even while the players are battling, This is just one of the many reasons why Lineage 2 Revolution is a game that shouldn’t be missed.
The multiplayer aspect of Lineage 2 Revolution is perhaps one of the most important reasons as to why the game is so amazing and fun to play with. The game allows the simultaneous connection of players from across the world allowing the game to be played in real time. The social component of the game is yet another stand out feature. It allows the players to create or join a guild in order to complete quests or raids. Even while playing on a quest by yourself you can easily combine with another player on the same quest. This combing attack strategy can be made to one’s benefit while fighting against powerful enemies. Some of the quests requires that you either team up with another player or join a guild or clan.
Lineage 2 Revolution boasts of high graphics and stunning gameplay. This means that the platform on which it works must be best suited to play such a big game with such high standards.
Android: 4.4 and Upwards
iOS: 6.0 and above
Internal Memory: 1.1 GB
Processor: Quadcore 1.6 Ghz
Considering the awesome quality of the gameplay that is provided, the specifications are reasonable. The installation of the huge data files will begin only after the game has been installed from google play store. This means that around 1 GB of the data is downloaded once the game has been installed. The average time required to install all the files for playing the game and for initializing the game is about 7-8 minutes. Quick updates are usually done automatically at the start of the game, the installation of these files will take about a minute. The average opening time of the game (without any updates being installed) is 10-15 seconds.